Automotive Rendering: Real-Time Cinematics with Unreal Engine
Am Fr 24. April 2026
von 18:00 bis 19:30
ONSITE
⌂ HS 012
Sprache
Englisch
Beschreibung
A practical insight into modern automotive rendering workflows for marketing and cinematic content. The talk provides an overview of how lighting, look development, cameras and real-time rendering are combined in Unreal Engine to produce high-quality automotive visuals for films and advertising, based on real-world production examples
Calvin Bacon is a 3D artist and CEO of Innovious Solutions GmbH, specialising in product visualisation and real-time rendering workflows for industrial and automotive applications.
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